Mobile puzzle games,
made in Glasgow.
We're the games studio of Spykra Technologies. We have four puzzle games in production, and we're also building calm games for people who need a few quiet minutes in their day.
Our games
Four games, each at a different stage. Gumdrop Galaxy is in testing on Google Play. Rangoli Rush and Metro Pulse are next. Pocket Planet is the one we're taking our time over.


Gumdrop Galaxy
A match-3 set across 200 worlds of sweets and stars. 2,000 levels, free to play, and it works offline.
- Levels
- 2,000
- Worlds
- 200
- Price
- Free
Rangoli Rush
A geometry puzzle. Rotate and mirror pieces of a rangoli until the pattern is whole, then watch it bloom.
- Levels
- 240
- Chapters
- 12
- Lives
- None
Metro Pulse
A transit puzzle with a beat. Plan routes and a short timetable, press play, and watch the trains run to the rhythm.
- Levels
- 240
- Chapters
- 12
- Round length
- 1–2 minutes


Pocket Planet
Match-3 where nothing is thrown away. The crystals you clear grow a small planet that is yours to name.
- Launch planets
- 5
- Crystal types
- 6
- Lives
- None
How we make them
Every game we publish carries our name and Spykra's, so we hold all of them to the same few rules.
More about the studio →- Levels are played before you see them
- A solver plays every level we make, many times over. If it can't win, or the level can end up with no moves left, the level is thrown out. Move counts and star targets are then set from the results, with some slack added for people.
- Prices are fixed and stated up front
- Nothing in our stores is random. You see what's in a pack before you pay for it. Rewarded videos are optional, and full-screen ads are capped and can be switched off with one purchase.
- They work without a signal
- Progress saves on the phone first and syncs later. You can play a whole session on the Subway or a train through the Highlands and lose nothing.
- Settings for different players
- Colour-blind symbols, reduced motion, and separate switches for sound, music and vibration are part of each game from the start.
Latest
Full timeline →Gumdrop Galaxy goes into testing
Our first game reached internal testing on Google Play with purchases, cloud saves and a Google Play Games leaderboard working.
Rangoli Rush: all 240 levels generated
Every level in the campaign now has a solution found by our solver, so none of them can ship unwinnable.
Metro Pulse design complete
Version 1.0 of the Metro Pulse design is written: 240 levels across 12 chapters, each set in a different part of an Indian-inspired city.
First public release
Gumdrop Galaxy goes to Google Play review, then on to iPhone and iPad. Work continues on Rangoli Rush and Metro Pulse.

Based in Glasgow
The studio is in Glasgow. The name comes from here too: a glen is a long Scottish valley, and a pixel is the smallest thing on a screen. Our parent company, Spykra Technologies UK Ltd, is registered in London.
Help us test Gumdrop Galaxy
We're adding Android players to the test group before public release. Email us the Google account you use on your phone and we'll send an invite.